![]() Jump, Spiderclimb, Levitate and Mistystep are important spells to have to get all available loot. So the BA attack is really powerful, particularly on a Paladin. Adding in more damage via weapon damage bonuses, smite and whatever else shortens the gap further. Assuming +5 from STR its 11.5 vs 7.5, about 65% of a main hand hit. The followup strike does 1d4 which is 2.5 average damage. ![]() A Greataxe does 1d12 damage with an average of 6.5. This works for Bows currently as well, though this seems to be a bug. When you attack with a twohanded weapon you get a bonus action attack which does 1d4 + MOD. The same AC just from armor freeing up an attunement slot, a spell slot and it can go higher with enchantment bonuses. The Sellsword background gives proficiency in Medium Armor (but not Light Armor) so a Wizard can wear Halfplate for 15 + 2 DEX max. DEX for a Wizard will be around 14 for a +2 giving a total of 17AC max at the cost of an attunement slot and a level 1 spell slot every day. Wizards generally have low AC and can only really get 13 base from Mage Armor plus DEX and maybe +2 from Bracers of Defence. A well placed Fireball / Lightning Bolt on a group of minions or Sneak attack on a mage can turn a hard fight into a very easy one. Always be in Cautious mode and always make the first strike if you can. Surprise is a very strong mechanic which you can exploit. Therefore any DEX based Ranger, Fighter or Paladin (or Wizard / Cleric) can be the party lock picker. A rogue with expertise in Thieves Tools will be inferior to one with this feat. Combine this with either the Rogue class or any class with the Low life background (gives proficiency in Thieves Tools) to make the ‘best’ lock picker. This feat will give a character proficiency in Thieves Tools or expertise is they already have it AND gives ADV on using Thieves Tools to open locks. Unleash your creativity and craft your own dungeons to play using the in-game Dungeon Maker! From the room layout, monster composition and treasure the party will find – down to the decoration and lighting of each room or the music track playing – everything is decided by you.The following is a collection of party builds which I have trialled in EA which worked well for me.Ī few things to note regarding character creation In Solasta, the adventure does not stop after the campaign is over. Watch out, though - the monsters are also thinking vertically. Take advantage of the environment to find cover suited to your own size. Escape through narrow passages where bigger enemies won't fit and crawl through tunnels to find secret areas. Position yourself on high grounds to start the fight with an advantage. Push them into chasms or drop things on their heads. ![]() Evade or surprise foes from above or below. The dungeons in Solasta are more than flat game-boards. Walls and columns can be pushed over - on top of your foes, if you do it right. Bridges can collapse, leaving enemies stranded and vulnerable. Solasta's dynamic environment offers some interesting tactical options. Fight monsters in squad-level, turn-based, tactical combat. Successful adventurers will learn to use it to their advantage. Some enemies have darkvision, some may flee from your torch. Delve into long forgotten dungeons to unearth ancient artifacts, but stay watchful of light and darkness: many dangers hide in the dark, but a light can attract monsters. Tailor your squad to your preferred strategy and maximize your party's abilities. Breathe life into your heroes, and see their personalities reflected in their dialogue. Create your very own party of adventurers with our Character Creation Tool in the classic tabletop RPG tradition. Discover the shattered world of Solasta: explore ruins and dungeons for legendary treasures, learn the truth of an age-old cataclysm - and stop it from happening again. You make the choices, dice decide your destiny. Players will create their heroes just as they would in a pen-and-paper game by choosing their race, class, personality and rolling for their stats. Every hero expresses themselves in the adventure, making each action and dialog choice a dynamic part to the story. In Solasta, you take control of four heroes, each with unique skills that complement one another. ![]() Set yourself up for the finishing strike and possibly roll a natural 20 at that key moment of battle. Roll for initiative, take attacks of opportunity, manage player location and the verticality of the battle field. Bring the authentic Tabletop gaming experience to your PC!Ĭreated and written by lifelong fans of Pen & Paper RPGs, comes Solasta: Crown of the Magister.
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