![]() This means that regardless of what controller/control scheme they might be using, people will often refer to the default GameCube control scheme for Smash (and Rivals) when discussing inputs "A" refers to the Attack button, "B" refers to Special, "C-Stick" refers to the right analog stick, and "Smash Attack" is used interchangeably with Rivals' analogous term of "Strong Attack." Rivals' community and development has many of its roots in the Smash Bros scene, so you might hear jargon from that series used in conversation about Rivals, particularly in relation to the Smash scene's quintessential controller of choice: the GameCube controller. What do these terms like "Side B", "C-Stick", "Forward Strong", etc. There is no crossplay between any of the different platforms. The Switch version is comparatively more up to date but is still often a bit behind and lacks rollback netcode. The reason for that is that the Xbox version is severely out of date (to the point where it's missing multiple characters) and shouldn't be purchased for any reason outside of novelty. You might've noticed that Xbox is totally absent from being mentioned on the page. Because of these above factors, it has the largest player base.In a tournament setting, it is the most compatible with the widest assortment of controllers - most importantly being natively compatible with both Xbox controllers and GameCube controllers (via Mayflash Adapter).New patches and content arrive on the Steam release first before later being pushed to other platforms.The Steam release is the only version with rollback netcode.The Steam release is the recommended version for competitive play for a few reasons: Rivals of Aether is currently on three different platforms, Windows (via Steam), Switch and Xbox One. General What platform should I buy Rivals on? Is there crossplay? 2.4 My keyboard controls have been changed and I can't navigate to the keyboard settings!.1.5 Where do I meet with other players?.1.3 Can I use my GameCube controller with this game on PC?.1.2 What do these terms like "Side B", "C-Stick", "Forward Strong", etc.1.1 What platform should I buy Rivals on? Is there crossplay?.In related news, Steam Workshop support is coming soon to Rivals of Aether. Something about playing a Smash-like game with that particular controller just feels so right, you know?Īre you gonna play Rivals of Aether for the first time on the Switch? Which fighter catches your eye? Share your thoughts with us in the comments. I dabbled in the game here and there on Xbox now I can’t wait to play this either on-the-go, or comfortably in front of the TV with a GameCube controller in hand. Personally, I was excited at the idea of Rivals on Switch back before Super Smash Bros. If you ever wanted Shovel Knight or Ori and Sein ( Ori and the Blind Forest) in Smash Bros., then Rivals might be worth your time! A perfect fit for Nintendo SwitchĪt the time of writing, the game is already available for PC via Steam and Xbox One, with Windows 10 Store, Mac, and Linux releases planned. While most of the cast is composed of original characters, Rivals of Aether also features a couple of guest characters. Rivals of Aether is a 2D fighter set in a world of animalistic, elemental warriors, wielding powers of Fire, Water, Air, and Earth. So these are all a ton of upgrades we’ve been working on behind-the-scenes. You can also spectate four-player matches. We’re also updating the friendly lobbies system, allowing you also to go up to four players, but you can go past that and have spectators. One of the biggest upgrades is that Rivals will be going from a two-player online game to up to four players, which means you’ll be able to queue for 1v1, 2v2, or free-for-all online. Additionally, Fornace spoke of new game modes coming to Rivals: Flames of competition blaze anewįornace stated that the netcode for the game is being redone before a Switch release will launch. However, looks like the game might be coming to the Switch sooner than we think! Fornace recently spoke of the Switch version’s development during the last Super Smash Con, citing netcode rebuilding and new features. At the time, his team was looking to collaborate with other developers on porting the indie fighter out of Game Maker Studio, but little progress was shared since the idea was teased. Back in January 2018, developer Dan Fornace expressed interest in bringing the Smash Bros.-inspired Rivals of Aether to the Nintendo Switch.
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